Parvescence
DJAM#8 Submission
Stake your claim and thrive in the evolutionary stage of Parvescence! This game is an atmospheric mix between survival, base builder, and simulation as you embody an ever-decaying microbe.
Tutorial Included!! Full screen and audio heavily recommended.
Parvescence, noun: a made up word that refers to the small world of microbial survival. Comprised of Latin Parv- little Vesc- devour to denote the ongoing microscopic warfront of amoebic survival.
Known bugs:
- 2 typos in the victory text ¯\_(ツ)_/¯
- If building when text appears, the blueprint will be left permanently; it's purely visual but not ideal
- The game does not resize thus requiring full screen
- Semi-intended: you are able to extend a brand-new branch if you build the next node immediately, thus allowing you to branch out super quickly in an unsustainable way. If I had disclosed this in game I would slap the big old "feature not bug" sticker on it but alas
--- Resources ---
Game Engine - Unity
Music - BeepBox.co
Fonts - Google Fonts
SFX - Audacity
All assets are my own, created within the 48 hour time restraint (excluding font)
Download
Download
SourceCode.zip 17 MB
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