DJAM#8 Submission

Stake your claim and thrive in the evolutionary stage of Parvescence! This game is an atmospheric mix between survival, base builder, and simulation as you embody an ever-decaying microbe. 

Tutorial Included!! Full screen and audio heavily recommended.


Parvescence, noun: a made up word that refers to the small world of microbial survival. Comprised of Latin Parv- little Vesc- devour to denote the ongoing microscopic warfront of amoebic survival.

Known bugs:

  • 2 typos in the victory text ¯\_(ツ)_/¯
  •  If building when text appears, the blueprint will be left permanently; it's purely visual but not ideal
  • The game does not resize thus requiring full screen
  • Semi-intended: you are able to extend a brand-new branch if you build the next node immediately, thus allowing you to branch out super quickly in an unsustainable way. If I had disclosed this in game I would slap the big old "feature not bug" sticker on it but alas


--- Resources ---

Game Engine - Unity

Music - BeepBox.co

Fonts - Google Fonts

SFX - Audacity

All assets are my own, created within the 48 hour time restraint (excluding font)

Download

Download
SourceCode.zip 17 MB

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